Get the bed from the marked start to the marked ward. Tap an adjacent tile to move — walls don't budge. Clear a delivery and the next floor plan is bigger and worse. Somewhere in there are hazards nobody warned you about — you'll only see them once you're standing right next to one.
LEVEL 1
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Delivery 1 of 6
🛗 Waiting for the lift...
🙋 Excuse me, do you know where X-ray is?
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🛏️ How This Works
Each delivery gives you a start point and a target ward on a grid that grows and gets more tangled with every level you clear. Tap any highlighted tile next to your current position to move onto it. Grey tiles are walls — you can't move through them.
Amber tiles are lifts. Step onto one and you'll need to wait for it before you can carry on.
Some tiles hide a hazard that only reveals itself once you're standing right next to it. A wet floor slows you down for a moment. A trolley jam blocks the tile outright until it clears on its own — go round it, or wait it out.
Someone will occasionally stop you for directions mid-route. Answer them or don't — either way, it costs you a moment.
Levels escalate indefinitely. Clock out any time to bank your result instead of pushing your luck.
Nothing is saved, sent anywhere, or stored. Everything runs entirely on your device.
🎖️ Achievements
⚠️ Leave The Building?
You're mid-round. Leaving now means this run is gone — there's no coming back to it.